In today's world, PortAudio has become a topic of great relevance and interest to a wide spectrum of people. The importance of PortAudio has generated numerous debates and conflicting opinions, demonstrating the complexity and importance of this topic today. From academia and science to popular interest, PortAudio has captured the attention of individuals of all ages and interests. In the midst of the digital era and globalization, PortAudio has positioned itself as a central axis in the discussion of contemporary issues, generating deep analyzes and reflections on their impact on society. In this article, we will explore various perspectives on PortAudio and its relevance in today's world.
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Original author(s) | Ross Bencina |
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Stable release | 19.7.0[1] ![]() |
Repository | |
Written in | C |
Operating system | Cross-platform |
Type | API |
License | MIT License |
Website | www |
PortAudio is an open-source computer library for audio playback and recording. It is a cross-platform library, so programs using it can run on many different computer operating systems, including Windows, Mac OS X and Linux. PortAudio supports Core Audio, ALSA, and MME, DirectSound, ASIO and WASAPI on Windows. Like other libraries whose primary goal is portability, PortAudio is written in the C programming language. It has also been implemented in the languages PureBasic and Lazarus/Free Pascal. PortAudio is based on a callback paradigm, similar to JACK and ASIO.
PortAudio is part of the PortMedia project, which aims to provide a set of platform-independent libraries for music software. The free audio editor Audacity uses the PortAudio library,[2] and so does JACK on the Windows platform.