Taisen Puzzle-dama

In today's article, we are going to explore Taisen Puzzle-dama in depth, and discover its many facets and its impact on different aspects of daily life. Taisen Puzzle-dama is a topic that has captured the attention of experts and enthusiasts alike, giving rise to numerous investigations, debates and reflections. Throughout history, Taisen Puzzle-dama has played a crucial role in society, influencing everything from culture and traditions to economics and politics. In this article, we will analyze the various perspectives that exist on Taisen Puzzle-dama, from its evolution over time to its relevance today, with the aim of shedding light on a topic that continues to generate interest and controversy.

Taisen Puzzle-dama
Genre(s)Puzzle
Developer(s)Konami
Publisher(s)Konami
First releaseTaisen Puzzle-dama
July 1994
Latest releaseMagical Academy Taisen Puzzle-dama
February 17, 2011

Taisen Puzzle-dama[a] is a series of Tile-matching video games developed and published by Konami. The first game, Taisen Puzzle-dama (1994), was released for arcades, and numerous sequels were created for home consoles.

Gameplay

The gameplay of the series is similar to other matching-based puzzle games, such as Puyo Puyo, being a battle game between one player and either a human or CPU opponent. Balls will descend down the screen, in colours red, yellow, blue, or green. These balls can be either "large balls" (おおだま, Ōdama) or "small balls" (こだま, Kodama), the latter of which appear "locked" in square boxes. Large balls are cleared if three or more are touching horizontally or vertically. When a large ball is cleared next to a small ball, that small ball is "unlocked" and becomes a large ball, and so can be matched with. If a combo of matches occurs, those balls are converted into "attack balls" (こうげきだま, Kougeki dama), which results in small balls being added to the opponent's side, in a different pattern for each character.

The ball types are as follows:

  • Large Ball (おおだま, Ōdama): Basic ball type, can be matched.
  • Small Ball (こだま, Kodama): Appear "locked" and can be unlocked by matching large balls next to them.
  • Good Ball (ぜんだま, Zendama): Introduced in Susume! Taisen Puzzle-dama, these balls are white in colour, and when they land, they convert all adjacent small balls to large balls.
  • Evil Ball (あくだま, Akudama): Introduced in Susume! Taisen Puzzle-dama, these balls are black in colour, and when they land, they convert all adjacent large balls to small balls.
  • Eating Ball (くいだま, Kuidama): Introduced in Susume! Taisen Puzzle-dama, these balls are purple in colour, and are oriented in a certain direction. Where they land, they continue in the direction they are facing, "eating" small balls and removing them from the field. They stop when they reach the edge of the field or a large ball. They then convert the last small ball they "ate" into a large ball.

Games in the series

Spin-offs

  • A part of Konami Taisen Colosseum series
  • Puzzle de Knight (Mitsumete Knight)
  • Moeru! Taisen Puzzle-dama (LovePlus +)
  • Puzzle-dama Eleven (Winning Eleven Mobile)
  • New LovePlus

Notes

  1. ^ Japanese: 対戦ぱずるだま, lit. "Battle Puzzle Ball"

References

  1. ^ "Tokimeki Memorial 2 Taisen Pazurudama for PS". GameSpot. CBS Interactive. Retrieved October 20, 2010.