Simon Carless

In today's world, Simon Carless is a topic that has become very relevant in modern society. With the advancement of technology and constant changes in the way we communicate, Simon Carless has become a point of interest for many. Whether through social networks, television, or any other means of communication, Simon Carless has managed to capture the attention of a wide spectrum of the population. In this article, we will explore the different facets of Simon Carless and its impact on our lives, as well as the implications it has for the future. From its influence on politics and economics, to its role in popular culture, Simon Carless is a phenomenon we cannot ignore.

Simon Carless at the Game Developers Conference in 2025.

Simon Carless is a video game industry businessperson and former game designer and editor. Simon is the founder of GameDiscoverCo,[1] a video game discoverability consultancy firm, and previously worked overseeing the worldwide Game Developers Conference event and Black Hat information security events.

Carless is Chairman Emeritus of the Independent Games Festival, and he co-founded the Independent Games Summit as part of Game Developers Conference in 2007.[2]

Carless formerly edited the games section on Slashdot, and he worked as a lead game designer at Kuju Entertainment, Eidos Interactive and Atari.[3] He wrote Gaming Hacks, a book published by O'Reilly Media.[4]

Carless was also active in the demoscene of the early 1990s, releasing modules under the moniker Hollywood.[5] He operated the netlabel Monotonik from 1996 to 2009.[6]

References

  1. ^ "GameDiscoverCo". www.gamediscover.co.
  2. ^ "Gamasutra - The Art & Business of Making Games". www.gamasutra.com.
  3. ^ "You Might Know Me From… - Simon Carless". www.simoncarless.com.
  4. ^ Carless, Simon. "Gaming Hacks".
  5. ^ Asle, Crown, CurtCool, Monty. "Amiga Music Preservation -". amp.dascene.net.{{cite web}}: CS1 maint: multiple names: authors list (link)
  6. ^ "Monotonik". Discogs.