In today's world, Quest Corporation has become increasingly relevant in different areas, from politics to science, including culture and society. Its impact is undeniable and its implications are varied and complex. In this article, we will delve into the universe of Quest Corporation, exploring its different facets and analyzing its influence in the current context. From its origin to its possible future evolutions, we will try to shed light on this diverse and multifaceted issue.
![]() | This article includes a list of general references, but it lacks sufficient corresponding inline citations. (February 2008) |
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Native name | 株式会社クエスト |
---|---|
Romanized name | Kabushiki gaisha Kuesuto |
Company type | Division |
Industry | Video games |
Founded | July 1988 |
Defunct | April 1, 2003 |
Fate | Dissolved into Square Enix |
Headquarters | Tokyo, Japan |
Key people | |
Products | Ogre Battle series |
Parent | Square (2002) |
Subsidiaries | Bothtec Inc. (1990 – 1997) |
Quest Corporation (株式会社クエスト, Kabushiki gaisha Kuesuto) was a Japanese video game company founded in 1988. Quest is best known for its critically acclaimed tactical role-playing game series Ogre Battle.
In 1990 Quest was merged with the company Bothtec, the latter focusing on the development of personal computer software.[1] Bothtec was best known for the 1986 action-adventure video game Relics, and the licensed games based on the Legend of the Galactic Heroes series.[2][3] The companies were separated in 1997; as an independent company Bothtec Inc. remained a development partner of Quest and continued operation until being dissolved in 2009.[4]
In 1995, key members Yasumi Matsuno, Hiroshi Minagawa, and Akihiko Yoshida left Quest to join Square,[5] where they developed Final Fantasy Tactics and Vagrant Story, and have worked on Final Fantasy XII as part of Square Enix. In 2002, Quest was purchased by Square; and the acquisition reunited some of Quest's developers with their former colleagues. These former Quest staff continued to work on the Final Fantasy Tactics sequels Final Fantasy Tactics Advance and Final Fantasy Tactics A2, while the Ogre series creator Yasumi Matsuno left the company in 2005. Matsuno later reunited with his former team to write and design for the 2010 remake of Tactics Ogre on a freelance basis.
Year | Title | Platform(s) |
---|---|---|
1988 | Daisenryaku | Nintendo Entertainment System |
1989 | Maharaja | |
1990 | Conquest of the Crystal Palace | |
Dungeon Kid | ||
Musashi no Bouken | ||
Battle Ping Pong | Game Boy | |
Musashi no Bōken | ||
1991 | Legend: Ashita e no Tsubasa | |
Magical Chase | TurboGrafx-16 | |
1993 | Ogre Battle: The March of the Black Queen | Super Nintendo Entertainment System |
1994 | Philip & Marlowe in Bloomland[a] | Game Boy |
1995 | Tactics Ogre | Super Nintendo Entertainment System |
1998 | Puyo Puyo 2 | Classic Mac OS |
1999 | Ogre Battle 64 | Nintendo 64 |
2002 | Tactics Ogre: The Knight of Lodis | Game Boy Advance |