In this article, we will explore the topic of Jungle Lord in depth, addressing its importance in today's society and its relevance in various areas. Jungle Lord has become a topic of growing interest, since its impact extends to different areas of knowledge and daily life. Throughout these pages, we will analyze the main characteristics of Jungle Lord, as well as its evolution over time and its influence in different contexts. Through a comprehensive approach, we will try to provide a panoramic view of Jungle Lord, exploring its many facets and its relevance today.
Manufacturer | Williams Pinball |
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Release date | February 1981 |
System | Williams System 7 |
Design | Barry Oursler |
Programming | Larry DeMar, Paul Dussault |
Artwork | Constantino Mitchell |
Production run | 6000 |
Jungle Lord is a 1981 pinball machine designed by Barry Oursler and produced by Williams Pinball. It features a Tarzan influenced theme, a multi-level playfield and a magnetic ball saver ("Magna Save"). Williams had introduced Magna Save in the Black Knight pinball game in 1980; Jungle Lord was one of four further Magna Save games produced in 1981, along with Pharaoh, Solar Fire and Grand Lizard.[1] One difference from the Black Knight design was that Jungle Lord incorporated a "self-contained mini bagatelle style 'chamber' playfield, found on the top left-hand corner."[1]
Jungle Lord also included an innovative scoring feature called Double Trouble, a drop target feature that engages when the player hits five special targets.[2]
Jungle Lord was the second of the four two-level System 7 games that Williams produced, the others being Black Knight, Pharaoh and Solar Fire.
The early production of the game had a red cabinet, and around 100 units were made. The later ones had a blue cabinet and the tiger artwork was slightly changed.