In today's world, EGames (esports) has become a topic of utmost importance and interest to a wide range of people. Whether due to its impact on society, its relevance in the scientific field or its influence on economic development, EGames (esports) has managed to capture the attention and debate of experts, professionals and citizens around the world. Throughout history, EGames (esports) has played a crucial role in the evolution of different aspects of human life, and its study and understanding are essential to address the challenges and opportunities that arise today. In this article, we will explore in depth the impact, importance and implications of EGames (esports), analyzing its different facets and offering a global view of its relevance in the contemporary world.
![]() | |
Tournament information | |
---|---|
Sport | Esports |
Location | Worldwide |
Dates | 15 August 2016– |
Established | 6 April 2016 |
Format | TBA |
Teams | eTeams |
Website | www |
Current champion | |
![]() |
eGames is an international esports (competitive video gaming) competition based on national teams. The first eGames showcase event took place during the 2016 Summer Olympics in Rio de Janeiro, Brazil at the British House in Parque Lage, Jardim Botânico on 15–16 August.[1][2] The games were Smite as a show match and Super Smash Bros. for Wii U as a competition.
The eGames is a fully independent organisation and has no association with the International Olympic Committee (IOC) or Olympic Games.
The competition may be defunct, as their news page has not been updated since 2017, and a planned eGames 2018 never emerged.[3]
In the eGames Rio de Janeiro Showcase 2016, 8 eTeams participated in the eGames.[4]
Place [5] | Player | Character(s) |
---|---|---|
![]() |
![]() |
Mario |
![]() |
![]() |
Fox |
![]() |
![]() |
Marth, Cloud |
4 | ![]() |
Luigi |
5 | ![]() |
Fox |
![]() |
Sonic | |
7 | ![]() |
Mario |
![]() |
Rosalina and Luma, Peach |