This article analyzes Cryptark from different perspectives, in order to understand its importance and relevance today. From its impact on society to its influence on culture, Cryptark has become a topic of great interest to people of all ages and sectors. Along these lines, its origins, its evolution over time and the various opinions and theories that revolve around it will be explored. Likewise, its implications and consequences in different areas will be examined, with the aim of providing a comprehensive and complete vision of Cryptark.
Cryptark | |
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Developer(s) | Alientrap Sickhead Games (PS4) |
Publisher(s) | Alientrap |
Programmer(s) | Lee Vermeulen |
Artist(s) | Jesse McGibney |
Composer(s) | Ryan Roth |
Engine | XNA MonoGame (PS4) |
Platform(s) | Windows, OS X, Linux, PlayStation 4 |
Release | Windows, PS4
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Genre(s) | Roguelike |
Mode(s) | Single-player |
Cryptark is a roguelike video game developed and published by Alientrap for Microsoft Windows, OS X, Linux, and PlayStation 4. The game was released on Microsoft Windows and PlayStation 4 on June 20, 2017.
A sequel, Gunhead, was released in November 2023. Unlike its predecessor, Gunhead is played from a first-person perspective with VR implementation being a post-release possibility.[3]
Cryptark is a 2D sci-fi shooter that challenges players with boarding and neutralizing procedurally generated alien starships to earn income for their Privateering enterprise. Players beat each mission by destroying an enemy ship's central core, earning money that they can then use to purchase weapons/equipment for their next missions. Once the player runs out of money the campaign is over.
Cryptark received generally favorable reviews from critics, with a score on review aggregator Metacritic of 80/100 and 75/100 for the Microsoft Windows and PlayStation 4 versions respectively.[4]