In this article, we will delve into the topic of Color Dreams, which has aroused great interest and debate in different areas. Color Dreams is a topic that has become the focus of attention of experts, academics and specialists in the field, due to its relevance and impact in different sectors. Over the last decades, Color Dreams has been acquiring greater importance and relevance, generating endless questions and concerns about its influence on today's society. In this article, we will analyze in detail and exhaustively the different facets of Color Dreams, with the aim of providing a complete and well-founded overview of this topic.
This article needs additional citations for verification. (September 2016) |
Industry | Video games (formerly) Electronics (as StarDot Technologies) |
---|---|
Founded | 1988 |
Defunct | 1997 |
Fate | reformed as StarDot Technologies |
Successor | Wisdom Tree StarDot Technologies |
Headquarters | , |
Key people | Dan Lawton (founder/co-owner)[2] |
Products | Various video games for Nintendo Entertainment System IP cameras (as StarDot Technologies) |
Color Dreams (d/b/a StarDot Technologies) is an American company formerly known for developing and publishing unlicensed video games for the 8-bit Nintendo Entertainment System (NES). The company left the video game industry in the mid-1990s, shifting its focus to IP cameras and related surveillance equipment.[3][4]
While most companies that developed NES games obtained an official license from Nintendo to produce game cartridges, Color Dreams was unusual in that it developed NES games without an official license.[5] To produce these unlicensed games, Color Dreams had to bypass the NES's "lock out" chip (the 10NES).[6] The company successfully bypassed the system, developed a game (Baby Boomer), and released it in 1989. Several other titles followed in 1989 and 1990, including Captain Comic, Crystal Mines, and Robodemons.
As a result of its reputation for releasing poor games, Color Dreams formed the label Bunch Games in 1990. Bunch Games was meant to be a label that Color Dreams could use to release lower quality games so that its reputation would not be damaged further. Using this label, Color Dreams published several English versions of games by Sachen.[7]
In 1991, Color Dreams formed Wisdom Tree for the purpose of releasing Christianity-themed games. The Wisdom Tree label resulted in Color Dreams' best selling titles, including Spiritual Warfare and Bible Adventures. Wisdom Tree is also noted for creating the only unlicensed SNES game to ever be released in North America, Super 3D Noah's Ark.[8] While Wisdom Tree remains active today and is still selling religious video games, Color Dreams left the video game business in 1996 to focus on digital camera development, now trading as StarDot Technologies.[2][4][9]
One Color Dreams project that was never released was a game based on the movie Hellraiser.[2] The game cartridge, or "Super Cartridge" as it was called at the time, contained an extra processor that modified the tiles in the cartridge RAM without alerting the NES processor. This allowed for enhanced graphic effects rarely seen on the NES, such as a fully animated background running without the lag usually found with such tricks. The extra processor also performed palette swapping between scans of the TV to give the illusion of extra color. Because of delays in production, development problems, lack of a market for unlicensed games based on horror movies, and the exorbitant amount of money it took to make each Super Cartridge, the project was eventually abandoned.[10][11]
In August 2011, Ken Beckett, the programmer of Crystal Mines, released the source code under a custom permissive license to the public.[12][13] Artwork is still proprietary, but can be shared for non-commercial, personal use.[14]
All games were developed for the Nintendo Entertainment System unless otherwise noted.
Color Dreams' games circumvent the Nintendo lockout chips and can therefore operate on the Nintendo system.