CLISP

In this article, we will explore the fascinating world of CLISP. From its origin to its influence on modern society, CLISP has played a crucial role in various areas of daily life. Throughout history, CLISP has been a source of inspiration, contemplation and debate, generating a significant impact on the way people perceive the world around them. Through detailed analysis, we will examine the many facets of CLISP, from its roots to its evolution today, providing a complete and enriching insight into this intriguing topic. Join us on this journey of discovery and learning about CLISP!

CLISP
Original author(s)Bruno Haible, Michael Stoll
Developer(s)Various
Initial releaseApril 1987 (1987-04)
Stable release
2.49 / July 7, 2010 (2010-07-07)
Repository
Operating systemCross-platform
Available inCommon Lisp
TypeCompiler, runtime
LicenseGNU General Public License
Websitewww.gnu.org/software/clisp/

CLISP is an implementation of the programming language Common Lisp originally developed by Bruno Haible and Michael Stoll for the Atari ST. Today it supports the Unix and Microsoft Windows operating systems.

CLISP includes an interpreter, a bytecode compiler, debugger, socket interface, high-level foreign language interface, strong internationalization support, and two object systems: Common Lisp Object System (CLOS) and metaobject protocol (MOP).

It is written in C and Common Lisp. It is now part of the GNU Project and is free software, available under the terms of the GNU General Public License (GPL).

History

Haible did not originally intend to distribute CLISP under the GPL, but in a well-publicised email exchange with Richard Stallman, he eventually agreed to do so. The issue at stake was whether CLISP was a derivative work of the GNU readline library.[1]

Ports

CLISP is extremely portable, running on almost all Unix-based operating systems as well as on Microsoft Windows. Although interpreting bytecode is usually slower than running compiled native binaries, this is not always a major issue (especially in applications like Web development where I/O is the bottleneck). CLISP is also easier to set up than other popular FOSS Common Lisps such as SBCL.

Adoption

Paul Graham used CLISP to run the software for his Viaweb startup. Viaweb was an early web application; portions of it still exist as Yahoo! Stores, the base for Yahoo Shopping [citation needed].

Conrad Barski's Land of Lisp uses some CLISP-specific functions in the textbook exercises.

CLISP is also used in the internal engine of the videogame Magic Arena to apply card rules to the game state.[2]

See also

References