This article will address the topic of Blood: A Tale, which has been the subject of interest and debate in various areas. Since time immemorial, Blood: A Tale has aroused the curiosity and intrigue of humanity, generating both admiration and controversy. Throughout history, Blood: A Tale has played a significant role in society, influencing the way people relate to and perceive their environment. In this sense, it is essential to thoroughly analyze and understand the multiple facets of Blood: A Tale, with the aim of expanding our knowledge and vision of the world around us. In this way, we aim to shed light on the various implications and repercussions that Blood: A Tale has had and continues to have today.
Blood: A Tale | |
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![]() Blood: A Tale #1, art by Kent Williams. | |
Publication information | |
Publisher | Epic Comics Vertigo (reprint) |
Format | Limited series |
Publication date | 1987 |
No. of issues | 4 |
Creative team | |
Written by | J.M. DeMatteis |
Artist(s) | Kent Williams |
Collected editions | |
Blood: A Tale | ISBN 1-4012-0263-2 |
Blood: A Tale is a four-issue comic book limited series first published by American company Marvel Comics under its Epic imprint in 1987 and later re-released by DC under its Vertigo imprint in 1996. The series was written by J. M. DeMatteis and illustrated by Kent Williams.
The book, mostly illustrated by watercolors, goes back and forth between two plots. One story features an extremely ancient king who is visited by an unusual spirit. As he slowly dies, the spirit tells him many tales.
The other story, the main one, focuses on a man's life. He was found by two women, floating in a river. The story follows him as he grows up and leaves to establish his own life.