Arcade Classics

Today, Arcade Classics occupies a central place in society. Its importance and relevance are reflected in all aspects of daily life, from politics and economics to entertainment and culture. Arcade Classics has captured the attention of experts and fans alike, generating passionate debates and divergent opinions. In this article we will explore the influence and impact of Arcade Classics in different areas, analyzing its evolution over time and its projection into the future. From its origins to its role today, Arcade Classics has not only left its mark on history, but also continues to shape the world we live in.

Arcade Classics
Mega Drive box art
Developer(s)Al Baker & Associates
Publisher(s)Sega
Programmer(s)Al Baker
Nathan Baker
Composer(s)Matt Scott
Platform(s)Genesis/Mega Drive, Game Gear
ReleaseGenesis
Game Gear
Genre(s)Action, shoot 'em up
Mode(s)Single-player, multiplayer

Arcade Classics is a Genesis/Mega Drive compilation of three Atari, Inc. arcade video games: Pong (1972), Missile Command (1980), and Centipede (1981), plus a revised version of each one. It was published in 1996 by Sega. A version was also released for the Game Gear, with Ultrapong replacing Pong.

Reception

Arcade Classics was panned by critics. Reviews commented that Arcade Classics includes very few games compared to other retro compilations,[5][3][6] that it fails to recreate the experience the games offered in the arcades,[7][3] that the "enhanced" versions offer nothing but mild cosmetic changes,[8][3][6] and that the overly "busy" backgrounds in the enhanced version of Centipede interfere with the gameplay.[9][6]

References

  1. ^ "Next Wave: Genesis - Arcade Classics". Electronic Gaming Monthly. No. 84. July 1996. p. 86. Retrieved January 10, 2022.
  2. ^ "Review Crew: Arcade Classics". Electronic Gaming Monthly. No. 84. July 1996. p. 22. Retrieved January 10, 2022.
  3. ^ a b c d "Arcade Classics". Next Generation (21). Imagine Media: 160. September 1996.
  4. ^ Mayhew, Malcom (October 12, 1996). "Resorting to retro". Fort Worth Star-Telegram. p. 123. Retrieved December 7, 2021 – via Newspapers.com.
  5. ^ "Review Crew: Arcade Classics". Electronic Gaming Monthly. No. 84. July 1996. p. 22. Retrieved January 10, 2022.
  6. ^ a b c "16-Bit ProReviews: Arcade Classics". GamePro. No. 95. IDG. August 1996. p. 68.
  7. ^ "Review Crew: Arcade Classics". Electronic Gaming Monthly. No. 84. July 1996. p. 22. Retrieved January 10, 2022.
  8. ^ "Review Crew: Arcade Classics". Electronic Gaming Monthly. No. 84. July 1996. p. 22. Retrieved January 10, 2022.
  9. ^ "Review Crew: Arcade Classics". Electronic Gaming Monthly. No. 84. July 1996. p. 22. Retrieved January 10, 2022.