Today, Arcade Classics occupies a central place in society. Its importance and relevance are reflected in all aspects of daily life, from politics and economics to entertainment and culture. Arcade Classics has captured the attention of experts and fans alike, generating passionate debates and divergent opinions. In this article we will explore the influence and impact of Arcade Classics in different areas, analyzing its evolution over time and its projection into the future. From its origins to its role today, Arcade Classics has not only left its mark on history, but also continues to shape the world we live in.
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Arcade Classics | |
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![]() Mega Drive box art | |
Developer(s) | Al Baker & Associates |
Publisher(s) | Sega |
Programmer(s) | Al Baker Nathan Baker |
Composer(s) | Matt Scott |
Platform(s) | Genesis/Mega Drive, Game Gear |
Release | Genesis Game Gear
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Genre(s) | Action, shoot 'em up |
Mode(s) | Single-player, multiplayer |
Arcade Classics is a Genesis/Mega Drive compilation of three Atari, Inc. arcade video games: Pong (1972), Missile Command (1980), and Centipede (1981), plus a revised version of each one. It was published in 1996 by Sega. A version was also released for the Game Gear, with Ultrapong replacing Pong.
Publication | Score |
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Electronic Gaming Monthly | 3.875 out of 10 (GEN)[2] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
Fort Worth Star-Telegram | ![]() ![]() ![]() ![]() ![]() |
Arcade Classics was panned by critics. Reviews commented that Arcade Classics includes very few games compared to other retro compilations,[5][3][6] that it fails to recreate the experience the games offered in the arcades,[7][3] that the "enhanced" versions offer nothing but mild cosmetic changes,[8][3][6] and that the overly "busy" backgrounds in the enhanced version of Centipede interfere with the gameplay.[9][6]